|My favorite part in the movies was when these guys.... uhhhhhhhhh....|
With the anti-squadron and Heavy of a Y-wing, and the speed to match, it's not going to be winning many races against TIEs as a base. But it's got the same longevity, with 6 health, and it's got Grit, so it can move away from engaging squadrons. It's got B-wing anti-ship dice, and Bomber, so your B-17 Flying Fortresses (Thanks, Giled Pallaeon on the forums for pointing out the correct ship type for the below picture!) can plow their way forwards and start hitting ships sooner.
|I fully believe the Scurrg is based on the Flying Fortress, but I could be wrong.|
I imagine some of it is the points cost and the fact that you can overcome a lot of the B wing problems now with AFFM/FCT, but some of it in my mind is aesthetics. The B wings look graceful and tiny, while packing shotguns for whatever they can close on. The Scurrgs have the same dice, but they look flat and ungainly (and their anti-squadron isnt as good...). They're the manatees of the Rebellion, unloved and not as cool looking as B wings.
|Is this about to just devolve into John posting manatee pictures? Man I hope not!|
"Grit and Intel actually have more synergy than you may at first think. The reason for this is shutting down Grit requires being engaged by 2+ squadrons, but throwing a monkey wrench into Intel often involves spreading fighter coverage at many points around the outskirts of a bomber group so the Intel bubble can't cover all of them. By bunching fighters up to counter Grit, they're much easier targets for Intel. By spreading fighters out to counter Intel, your Grit bombers can just do a leave."
|Pictured: a Scurrg moving to attack an ISD|
|2/8 of the time it works EVERY time!|
I like Nym. I've ruined Motti ISD lives with it, but it takes setup. You have a 2/8 chance of rolling that crit, so you need some combination of:
1) Adar Tallon for another go at rolling the crit
2) Yavaris to ensure 2 shots at it
3) Toryn Farr for the rerolls
4) Intel to ensure he doesn't get locked down
5) Potentially Rieekan to ensure that he gets those 3 attacks from Yavaris.
It's a LOT to do, but if you can strip a brace (and potentially a second or third token, with one HELL of a lot of luck?), you can ruin an ISD or MC80's life. They depend on those brace tokens to absorb some bad attacks, and if they don't have it, you can pour fire into the ship with impunity. Plus you'll have other bombers, too, right? Just keep throwing dice at the problem!
Given the current state of the game, with a lot of swarms being seen in tournament lists everywhere and not as many larger ships, Nym isn't usually seen too much. He CAN be used against a Demolisher or a CR90/MC30 swarm, he just doesnt feel as useful as if he takes the only one of a type of brace token from a ship. Removing the Redirect from a LMC80 causes a LOT of problems for the opposing Rebel player. If you can get the crit to trigger, Nym is well worth his points cost.
Again, everyone seems to have forgotten Scurrgs since the ability to successfully move B-wings came out, but they CAN get work done just as well by leaving behind their problems.
And apropos of nothing, here's an amazing picture of manatees high-fiving that I found.