As for the Rebels, I like the idea of it on a Pelta, helping out an Assault Frigate and Nebulon, maybe a Hammerhead or two? Maybe a large base? I'm not specifically NOT using a CR90 with it, but it's a very interesting concept, freeing me from automatically stapling a CR90 into things. LMC80s getting more turning ability have never complained, that's for sure.
Fun fact: this combines super great with Engine Techs, as you're making a speed 1 move there. It triggers on that speed 1 movement AND your regular movement as well. Have fun with THAT!