|Look, I need games alright? Internet or nothing, this extrovert needs opponents and human contact|
|I've worn that outfit....|
|Everything is fine for that SSD. Just believe harder!|
The easiest thing to describe Vassal is that a lot of the Old Guard play on Vassal, which has both its ups and downs. Let that influence your decision making?
|Stolen roughly 45 seconds from before I posted this article. It's so fancy-looking, look at those graphics!|
- More visually appealing. It looks better even if the models need work.
- More like playing the real game. You need to flip your tokens and upgrades back like you would in real space.
- Easier to save lists. (Pro-tip Save the cards with the spawn buttons. Do not save the models). However this is only if you discount shrimpbot for vassal on discord.
- Squad movement tools are better. No need to clone the squads to move them around. They have a widget that sits where your base was and shows your option.
- Voice chat is in-built. (This is only relevant if you're not using discord.)
- Since TTS looks more like the actual game, it's easier to teach new people, which may or may not be important to you.
- It moves faster than Vassal if you know what you're doing with it.
- The Legion mod for TTS is amazing and really easy to learn how to play on there.
- No log for dice rolling and the lack of log to look back on. You can also mess up TTS dice rolling. (Highlight your group of dice and spam R).
- You have to really be focused on the right area of the table at the right time.
- Set up of ships and removal is more finicky. Once you set shields its locked in and tricky to fix.
- Lack of a "set" button. This is a problem if you play without voice. Also the fact the chat log hides itself. (I presume you might be able to fix this with messing around in the settings.)
- Lack of the shrimpbot list builder. Vassal has this on Discord. It takes a plain text list and builds you a vassal file. Makes putting those pieces in place easier.
- TTS locks the tool when you're choosing your clicks, which is terrible for competitive play. As compared to Vassal where you can choose the "place maneuver template" versus the "lock in maneuver template" TTS locks it in automatically, so you know right away if you'll complete the maneuver without any guess work.
Both systems are decent for what you want them to do, which is "play games on the internet with people." It may take some time to get back into regular speed shape, but I encourage you to play several games, see which system you like better. There's merits to both, and I know that NYC and Italy have a strong presence in TTS, which, uh, "Buon giorno" to both of you! The main thing though is playing what works for you with people who are willing to play with you. The benefit of the Armada community is that it's filled with great and helpful people who want everyone to have fun and learn how to use their ships. Grab an internet combat simulator and get to playing!
|You know, I meant one of the two I listed, but if this is keeping you sane, go for it|