Eye can't exactly tell when this picture is from |
See, you shoot the Death Star in the big glowing part. Its like none of you ever played a video game before. |
Wedge Antilles is the first squadron-turned-anything else in 8 waves from the Rebellion. No, no, we clearly needed that 9th Vader, the Rebellion doesn't need MORE heroes. Anyways. A lot of text on him, but he's a solid addition to squadron fleets. You spend a token, you give 3 squads cloak, which lets them move back onto the station after attacking. Or move those B-wings forwards another distance 1 (because it sure does combine with Fighter Coordination Team!). Or shove something out of a double arc. Or engaging Mauler when he was suddenly free right at the end of the turn and was going to Hop-on-Pop again next turn. What about stuff with Grit that is now about to only be engaged with one squadron, so your Scurrg can leave next turn? Sounds good to me!
The only limits are:
1) No Strategic squadrons, because giving VCXs the ability to move Fire Lanes tokens again is STUPID.
2) Non-uniques. Wedge is training up the scrubs right now, they can get transferred into fancy squadrons later.
I linked to it in the statement (and in this sentence), but giving cloak out is nuts. Nothing stops cloak beyond literally having nowhere to place the squad. And even then, a miniscule move on the station still counts for getting that health back. Wedge also combines GREAT with Yavaris to ensure that the squad that was out of range end of turn is suddenly in range and ready to hit something hard. The likeliest use for Wedge is with B-wings, just adding in more ways of speeding them up. All it costs is one little squadron token, whenever you want to. Wedge also isn't limited by ship squadron amount, so put him on a CR90 or whatever if you can afford the squadron token.
The only limits are:
1) No Strategic squadrons, because giving VCXs the ability to move Fire Lanes tokens again is STUPID.
2) Non-uniques. Wedge is training up the scrubs right now, they can get transferred into fancy squadrons later.
I linked to it in the statement (and in this sentence), but giving cloak out is nuts. Nothing stops cloak beyond literally having nowhere to place the squad. And even then, a miniscule move on the station still counts for getting that health back. Wedge also combines GREAT with Yavaris to ensure that the squad that was out of range end of turn is suddenly in range and ready to hit something hard. The likeliest use for Wedge is with B-wings, just adding in more ways of speeding them up. All it costs is one little squadron token, whenever you want to. Wedge also isn't limited by ship squadron amount, so put him on a CR90 or whatever if you can afford the squadron token.
Actually a big fan of using it to push X wings into a bomber ball, especially if Biggs and Jan are around to keep them there. Very annoying for opponents that forget he's on your ship
ReplyDeleteCan you trigger Officer Agate while attacking a squadron or using salvo against a squadron?
ReplyDeleteNo, because you can't resolve critical effects against squadrons.
DeleteCould a ship contain Officer Agate's crit effect?
DeleteNot unless it had a Damage Control Officer, no. She's not resolving the standard crit effect.
Delete