Continuing to slowly but surely update articles to wave 7 by adding Hardened Bulkheads to the offensive retrofits article:
Tuesday, February 20, 2018
Monday, February 19, 2018
Raider-II section updated to include Heavy Ion Emplacements
Heavy Ion Emplacements make a huge difference to Raider-IIs and that is now reflected in the Raider article. Later on I'll be updating the VSD(-II) and Interdictor build sections of their articles to mention HIEs, but likely won't make too much noise about it. It bears mentioning for the Raider-II, though. Here's the relevant section:
Heavy Ion Emplacements
John and I are getting around to updating older articles due to wave 7 (the list is very long). As it was in wave 6, we're trying to thread the needle between "getting new information up as soon as possible" and "actually having some experience with what we're discussing," so don't be too surprised if earlier impressions are later updated in light of a greater depth of experience later on.
For now, I've updated the ion cannons article - there was a bit of editing but primarily I updated the article with a section on Heavy Ion Emplacements:
For now, I've updated the ion cannons article - there was a bit of editing but primarily I updated the article with a section on Heavy Ion Emplacements:
Wednesday, January 31, 2018
Scruffy-looking nerf herders: the search for a fix to flotilla-spam
Let me get this out of the way early: this is likely to be a somewhat controversial article. In short, there has been a lot of talk online lately about flotillas and Relay and
their effects on the competitive scene. I wanted to catch folks up who
might be unaware of the discussion and give my own thoughts on the
matter.
Overall, John and I are pretty positive about the game and we like to keep negativity to a minimum on the blog (for example, I don't personally think an Interdictor is the sort of thing I would currently bring to a competitive event, but I think they're fun in casual play and can be used well enough under the right circumstances and that's what I try to focus on in their write-up). That said, there are going to be some negative sentiments expressed a bit further in, so buckle up and get ready for some turbulence.
Overall, John and I are pretty positive about the game and we like to keep negativity to a minimum on the blog (for example, I don't personally think an Interdictor is the sort of thing I would currently bring to a competitive event, but I think they're fun in casual play and can be used well enough under the right circumstances and that's what I try to focus on in their write-up). That said, there are going to be some negative sentiments expressed a bit further in, so buckle up and get ready for some turbulence.
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| C3PO still has time for bicep curls in an asteroid field. That's dedication to arm day, right there. |
Tuesday, January 30, 2018
Monster Truck Madness!
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| Highlight of my second computer, guys. This and/or Age of Empires. Wololololol..... |
1) 800 point fleets, 200 points of squadrons maximum
2) Your Commander must ride on a Large based ship
3) No small bases allowed.
That's it, that's the rules. So no flotillas, no CR90s, no MC30s with the Admonition title, no Demolisher. You're taking those Medium and Large based ships and smashing them together like Monster Trucks in a dirt stadium. It's insane, it's dumb, and it's the best format ever.
Our friend Matt in Atlanta is working on creating a Vassal tournament for this all, but we're more excited to try this out in real life with whatever we have. Imagine: a format where Konstantine isn't terrible! Where Garm can hand out 15-16 tokens turn 1! Where you can field 4 named ISDs of all different flavors! Where Sato and Nym can show up with an MC75 Ordnance Cruiser, where Thrawn can command the REAL 7th fleet!
Put your large bases on the table this THURSDAY THURSDAY THURSDAY! Choose Blockade Run and get into the insanity faster! You'll pay for the whole Large Base but you'll only need THE EDGE!!!!!!
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| This Quasar tastes delicious! |
Thursday, January 25, 2018
Happy birthday to us!
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| It's got Yoda, it's got an X-Wing stuck in a swamp, it's got an upside-down troop transport, it's glorious. |
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| I'm already bigger than John, but when I'm closer to the camera, I look HUGE compared to him |
Eric's Indianapolis 2018 recap
All right, so I'm a little bit behind John's quite lengthy summary, and mine is going to be a bit shorter. I too went to the Indianapolis Regional and I had a good time there - Family Time Games held a good event and the complimentary food was quite nice and not something I'd seen before at an event like that. I ended up getting 7th out of 38 people (with 28 tournament points), which got me my goal of some fancy acrylic scatter tokens and I also picked up some of the fancy new Regionals dice too!
Monday, January 22, 2018
John's 2018 Indy Recap!
So, Eric and I went to Indianapolis. This post gets long, and
somewhat more blathery than usual for me, so let's hit the jump for a
lot here. Explanation of why I brought what I brought, short writeups
on my matches and the tournament itself, thoughts on my list, what I
learned/didn't, and where I'm going from here.
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| Pic related and stolen from Reddit. <Waves> |
Saturday, January 20, 2018
John's Indy Regionals Fleet!
Here's what I'm bringing today. It's indie, so it's pretty far underground, you probably haven't heard of it.
Commander:
Leia Organa
Nebulon-B Escort Frigate (57 points)
- Yavaris ( 5 points)
- Flight Commander ( 3 points)
- Fighter Coordination Team ( 3 points)
= 68 total ship cost
Hammerhead Scout Corvette (41 points)
- Task Force Organa ( 1 points)
= 42 total ship cost
Hammerhead Torpedo Corvette (36 points)
- Task Force Organa ( 1 points)
- External Racks ( 3 points)
= 40 total ship cost
Hammerhead Torpedo Corvette (36 points)
- Task Force Organa ( 1 points)
- External Racks ( 3 points)
= 40 total ship cost
[ flagship ] CR90 Corvette A (44 points)
- Leia Organa ( 38 points)
- Jainas Light ( 2 points)
- Turbolaser Reroute Circuits ( 7 points)
= 91 total ship cost
GR-75 Medium Transports (18 points)
- Toryn Farr ( 7 points)
- Bomber Command Center ( 8 points)
= 33 total ship cost
1 Jan Ors ( 19 points)
2 X-Wing Squadrons ( 26 points)
1 B-Wing Squadron ( 14 points)
1 Gold Squadron ( 12 points)
1 Dagger Squadron ( 15 points)
Updates with how it went, why I took this, and what I hoped to do/learn from this at some point this weekend (Sunday, the answer is probably Sunday).
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| Man, I wish I wasn't 8 in 1994 so I could have seen this. |
Nebulon-B Escort Frigate (57 points)
- Yavaris ( 5 points)
- Flight Commander ( 3 points)
- Fighter Coordination Team ( 3 points)
= 68 total ship cost
Hammerhead Scout Corvette (41 points)
- Task Force Organa ( 1 points)
= 42 total ship cost
Hammerhead Torpedo Corvette (36 points)
- Task Force Organa ( 1 points)
- External Racks ( 3 points)
= 40 total ship cost
Hammerhead Torpedo Corvette (36 points)
- Task Force Organa ( 1 points)
- External Racks ( 3 points)
= 40 total ship cost
[ flagship ] CR90 Corvette A (44 points)
- Leia Organa ( 38 points)
- Jainas Light ( 2 points)
- Turbolaser Reroute Circuits ( 7 points)
= 91 total ship cost
GR-75 Medium Transports (18 points)
- Toryn Farr ( 7 points)
- Bomber Command Center ( 8 points)
= 33 total ship cost
1 Jan Ors ( 19 points)
2 X-Wing Squadrons ( 26 points)
1 B-Wing Squadron ( 14 points)
1 Gold Squadron ( 12 points)
1 Dagger Squadron ( 15 points)
Updates with how it went, why I took this, and what I hoped to do/learn from this at some point this weekend (Sunday, the answer is probably Sunday).
Eric's Indianapolis fleet list
More commentary later on, but this is what I'm running at the regional today! No objectives on this one, but I'll provide more detail later.
Faction: Galactic Empire
Points: 386/400
Commander: Admiral Ozzel
Gladiator I-Class Star Destroyer (56 points)
- Demolisher ( 10 points)
- Skilled First Officer ( 1 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Assault Proton Torpedoes ( 5 points)
= 84 total ship cost
Raider-I Class Corvette (44 points)
- Ordnance Experts ( 4 points)
- External Racks ( 3 points)
= 51 total ship cost
Raider-I Class Corvette (44 points)
- Ordnance Experts ( 4 points)
- External Racks ( 3 points)
= 51 total ship cost
Raider-I Class Corvette (44 points)
- Ordnance Experts ( 4 points)
- External Racks ( 3 points)
= 51 total ship cost
Gozanti-class Cruisers (23 points)
= 23 total ship cost
Gozanti-class Cruisers (23 points)
= 23 total ship cost
[ flagship ] Raider-I Class Corvette (44 points)
- Admiral Ozzel ( 20 points)
- Ordnance Experts ( 4 points)
- External Racks ( 3 points)
= 71 total ship cost
4 TIE Fighter Squadrons ( 32 points)
Faction: Galactic Empire
Points: 386/400
Commander: Admiral Ozzel
Gladiator I-Class Star Destroyer (56 points)
- Demolisher ( 10 points)
- Skilled First Officer ( 1 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Assault Proton Torpedoes ( 5 points)
= 84 total ship cost
Raider-I Class Corvette (44 points)
- Ordnance Experts ( 4 points)
- External Racks ( 3 points)
= 51 total ship cost
Raider-I Class Corvette (44 points)
- Ordnance Experts ( 4 points)
- External Racks ( 3 points)
= 51 total ship cost
Raider-I Class Corvette (44 points)
- Ordnance Experts ( 4 points)
- External Racks ( 3 points)
= 51 total ship cost
Gozanti-class Cruisers (23 points)
= 23 total ship cost
Gozanti-class Cruisers (23 points)
= 23 total ship cost
[ flagship ] Raider-I Class Corvette (44 points)
- Admiral Ozzel ( 20 points)
- Ordnance Experts ( 4 points)
- External Racks ( 3 points)
= 71 total ship cost
4 TIE Fighter Squadrons ( 32 points)
Friday, January 19, 2018
Headed to Indianapolis!
A quick note to announce that John and I will be in Indianapolis tomorrow for their Regional. If anyone is there looking for us to say hi, John will be in a sweater and tie and I plan to wear a ridiculous Freeport Pretzels t-shirt (hometown represent!). We'll also have a few (I believe 4) of our Fair Game buddies coming with us.
They're saying prepare for 5 rounds at worst so if you're coming out, prepare for some intense brain burn. I'm expecting at least one ship will be needlessly lost to in large part due to "my brain hurts," haha. They also put out the call for mats, so bring spare mats if you have them. Registration is at 10 (Indiana time*) and play begins at 11. We hope to see a few of you there!
*Remember that Indianapolis is in the Eastern time zone because Indiana is weird, so it's an hour ahead of Illinois (or other Central time zone) time.
They're saying prepare for 5 rounds at worst so if you're coming out, prepare for some intense brain burn. I'm expecting at least one ship will be needlessly lost to in large part due to "my brain hurts," haha. They also put out the call for mats, so bring spare mats if you have them. Registration is at 10 (Indiana time*) and play begins at 11. We hope to see a few of you there!
*Remember that Indianapolis is in the Eastern time zone because Indiana is weird, so it's an hour ahead of Illinois (or other Central time zone) time.
Monday, January 15, 2018
Fighting Fleets: Admonishing Admonition!
So today's the day I give it all away: the secret to fighting MC30s. All the Rebel players are going to look at me betrayed because of what I'm doing, but this is for the health of the game.
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| I could be talking about ANY specific title on this ship! |
Sunday, January 7, 2018
Fighting Fleets: Annulling Avenger Boarding Troopers
WITH AVENGER GETTING SERIOUSLY NERFED IN 1.5, THIS IS NO LONGER AN ISSUE. I'VE DE-LINKED THIS ARTICLE BUT LET IT REMAIN FOR ANYONE LOOKING FOR A VIEW INTO THE PAST.
There's a bit of a boogeyman haunting certain communities nowadays and it takes the form of an Avenger Boarding Troopers ISD (hereafter referred to by its much-shortened online initialization, ABT). Let's have a short talk about that and what you can do about it.
There's a bit of a boogeyman haunting certain communities nowadays and it takes the form of an Avenger Boarding Troopers ISD (hereafter referred to by its much-shortened online initialization, ABT). Let's have a short talk about that and what you can do about it.
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| Obvious combo is obvious, but also pretty mean. |
Thursday, January 4, 2018
MC75 HOT TAKES!
Saturday, December 23, 2017
With MULTIPLE Apologies to Clement Moore
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