Much like the article John published earlier for the Republic, it's time to cover some Separatist squadron groups as examples of your options for different squad builds.
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| Gotta love how droid squadrons have those angry eyes on everything. |
Much like the article John published earlier for the Republic, it's time to cover some Separatist squadron groups as examples of your options for different squad builds.
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| Gotta love how droid squadrons have those angry eyes on everything. |
TIE Fighters were the very first squadron review I ever wrote (it's been updated over the years, don't worry!) so it's only fitting that I get started on Separatist squadrons with the very similar Vulture Droids.
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| What if a TIE Fighter and an evil Segway Scooter had a baby? |

As you can probably tell, all of our Clone Wars content went live this morning. We're still working on getting everything added to the indices but that should be done within an hour or so of this post. We've got lots of work yet to do but the Clone Wars stuff is up! There's over 20 new articles so keep scrolling ;).
Hot off the heels of the TIE-Fighter-cousin Vulture Droids, let's talk about the kind-of-a-TIE-Interceptor, the Droid Tri-Fighter Squadron.
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| Also enjoy this sweet rotating gif of said tri-fighter. |
Probably the most unique squadron available to the Separatists is the intriguing Belbullab-22 Heavy Starfighter. It doesn't really behave entirely like much of anything else in the game, which is a refreshing change for the Separatists given how much their droid fighters crib from their Imperial counterparts.
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| Plus it looks cool, although kind of like a weird fanged race car too? |
I feel I should pair the original squadron articles with a longer one or two for the GAR squadron groups. Everything in this article is highly speculative until I see it in practice, but feel free to let me know what you find that does or doesn't work for YOU!
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| I did the finest of 30 second google searches for you people! |
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| Heeeeeeeeeeeeeeeeeeeeeeeeere's Obi! |
Not a huge change, but I added in the two new fleet support upgrades and also changed the Slicer Tools advice (still awaiting the new card image) based on the updated version. I also changed up advice here and there where it previously referred only to flotillas. With the Transport Hardcell and Radiant title Charger able to bring fleet support upgrades, assumptions of these being on flotillas were upended.
Side note #1: did you know an Engine Techs Radiant can move speed 4+1 with Engine Techs and then Slicer Tools you from distance 1-3 away? Rude.
Side note #2: We've got almost two dozen new articles dropping shortly after midnight with all the new Clone Wars stuff so I hope you like reading!
The Resupply upgrades added were: