|I HAVE, in fact, run up the steps of the Philly Art Museum.|
The most important part of your montage, is of course choosing the right music. I've written several times about the importance of music in Armada, and this is yet another one of those times (Sigh, regular John here again in the parentheticals). You have to have something motivational but intense. We all tear up when we hear Your Hand in Mine by Explosions in the Sky, but is that intense enough for you and your recap video?
|Only if you're Matt Saracen. I need to go rewatch this now.|
|Miss you forever.|
Selecting the wrong song could have dire consequences. What if you go with something you like now, but midway through making this you decide that "Build Me Up Buttercup" doesn't motivate you as much as it used to? Then you've got to start all over again, costing yourself valuable filming time.
Second, you need to have varied scenes. This necessitates both multiple games and multiple opponents, with you in various outfits. Your early games should show you losing, growing more and more frustrated as things don't go your way. Show a game against one opponent going badly, and then have another against that same opponent also resulting in a loss for you. You should lash out in anger, throwing a ship or dice in frustration. You don't have time to ACTUALLY play these games, of course, that's for later if you can get the time. The most important thing, again, is SHOWING your growth. Remember the first rule of writing, show, don't tell. This is why we use fancy pictures when we can in order to best explain ship to ship interactions!
|Try not to be that ISD|
|Rise like the mascot of a university in Chicago that Eric and I both went to!|
|No, the other one.|
|No, I wasn't kidding. It's "Grey Duck" up there|