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| It looks cool, anyways. |
Showing posts with label Imperial squadron. Show all posts
Showing posts with label Imperial squadron. Show all posts
Thursday, December 31, 2020
Imperial squadron review: Mandalorian Gauntlet Fighter
As I come back around to start wrapping up the new Imperial things introduced in wave 7, let's talk about the Mandalorian Gauntlet Fighter.
Sunday, December 20, 2020
Imperial squadron review: TIE Phantom
Imperial squadron review: VT-49 Decimator
Imperial squadron review: TIE Defender
Imperial squadron review: Lambda-class Shuttle
We're finally here at the wave 5 Imperial squadron reviews!
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| "It's just a model" (or in this case, an illustration, but it's still nice) |
Sunday, December 13, 2020
Imperial squadron review: Firespray-31
Wrapping up the Imperial wave two squadron reviews (the wave five squadron reviews are still a ways off, I don't like talking about something I haven't played a few games with first and I'm still working through those...), we have the Firespray-31, which includes both Boba Fett's (and later, Hondo's) Slave I and his innumerable generic cosplayers.
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| It's the recumbent bicycle of bounty-hunting ships: dorky, yet comfortable! |
Imperial squadron review: YV-666, or "garbage trucks from outer space"
Imperial squadron review: Aggressor Assault Fighter or "attack of the space ticks"
Imperial squadron review: Jumpmaster 5000
It's time for a wave 2 Imperial squadron review! Given the importance of Intel, the Jumpmaster seemed to be the clear place to start. So wear your pants backwards, put on some fantastically dated hip-hop and get ready to jump jump!
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| I mean if it's on a sticker, it has to be priceless, right? |
Tuesday, December 8, 2020
Imperial squadron review: TIE Interceptor
Imperial squadron review: TIE Bomber
Imperial squadron review: TIE Advanced
Imperial squadron review: TIE Fighter aces
One last bit of TIE Fightery goodness before proceeding on to other matters!
So we covered the basics (and then some) of TIE Fighters in my previous article. Here I'd like to briefly go over their unique counterparts...
So we covered the basics (and then some) of TIE Fighters in my previous article. Here I'd like to briefly go over their unique counterparts...
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| For when only the Emperor's most committed masochists can get the job done. |
Imperial squadron review: TIE Fighters
So let's begin with the smallest building blocks in an Armada player's arsenal: squadrons. We'll be moving on to ships as we get there. John tends to love his squadrons the most and there's definitely some meat there for Imperial players as well. I don't intend to focus on only squadrons, but I'd like to start with one particularly key squadron that's frequently misunderstood and underappreciated: the humble TIE Fighter squadron. This is a particular focus of mine, so get comfortable as this article is going to be long. Buckle up, prime your twin ion engines, and let's launch...
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| Proudly bringing green lasers and pew pew noises since 1977 |
Monday, December 7, 2020
Imperial Squadron Groups
Time to get hip with the new Clone Wars kids and break out the example Imperial squadron groups into their own separate thing. This is also a good chance to update them to 1.5 compliance, which means a max of 4 aces for 400 points. This is going to result in a fair bit of changes to these examples given how ace-heavy a lot of 1.0 Imperial squad groups got at higher points values.
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| So fancy! |
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