Thursday, March 30, 2017

Bidding for initiative/Mailbox #3

We got a question from smashthedean in the comments of the Sunday Adepticon wrapup post. He asked:
"Speaking of point bids, this might be a better question for a future mailbag post, but... how much is too much??"

That's a fine question and a subject on which even experienced players can differ. I'll do my best to give my take on bids and what I would recommend:

All in on black! I've got Ordnance Experts if it comes up blank! What do you mean "you're not making any sense"?

Know Your Enemy/Commander's Corner: Garm bel Iblis

So if I'm going to write a post about how to build a Rebel fleet for cheap, the smart thing to do would be to get that Commander write-up written.  Garm is not an admiral seen all that often anymore, and that's a crying shame.

It's like they gave my Dad a wig and a weird space bandolier.  Go get 'em, space dad!

Tuesday, March 28, 2017

Fleet Support upgrades

It's time for another upgrade review post, just in time for the Gozanti review article (it's effectively a two-fer)!

Fleet support upgrades are cards released in wave 3 that are available only to flotillas and are used for support and denial purposes. I figured it would be easier to keep them all in one place for easy reference when John and I discuss flotillas, and I can mention a few things about the individual upgrades here as well.

Imperial ship review: Gozanti Cruisers

Waves 3 and 4 effectively came out at the same time, making them less of two separate waves, but we're obligated by FFG release terminology to treat them sequentially. Thus let's continue past wave 2 and into wave 3 with the Imperial Gozanti Cruisers!

The U-Haul of the Empire, now with mom's attic for extra overhead storage space!

Monday, March 27, 2017

Assault Frigate: Generalist Space Potato

It's time to finish off the Wave I Rebel ships (looks over at Eric and his completed Wave II Imperial ships, for like 3 weeks now).  How about that.  Anyways, the Assault Frigate!

If you didn't want potato jokes, I'm sorry, but the "eyes" had it.  The puns only get worse, guys.

Building a Fleet for Cheap 2: Rebel Boogaloo!

So this was a subject that Eric and I have been talking about for a little bit.  Eric got his out previously, so I figured I'd throw mine out as soon as possible. Maybe you looked at all those Rebel articles I've been writing, and you said to yourself, "I want to free the galaxy from the tyranny of the Galactic Empire!  I'm sick of all those guys in my meta playing Imperial on Imperial and not learning how to dodge CR90 shots!  I want to be the very best, like no one ever was!"

Well welcome to the Rebellion, let's learn along with Finn.
The fun will never end, it's Rebellion Time!

Sunday, March 26, 2017

Adepticon Sunday!

Shorter update on this one as I'm beat:

John and I and 4 other Fair Game participants arrived this morning around 9:30 to get our Armada on at Adepticon. Of the 20 participants, we made up 30% - pretty good! I still feel a bit weird about two-round events, but we had a good time.

Here's some pictures!

Saturday, March 25, 2017

Building an Imperial fleet on the cheap: the $250 challenge

One concern about Armada is the cost of entry. I cannot deny that miniature wargaming overall can be an expensive hobby (especially compared to more "compact" entertainment, such as video games or board games). One thing in Armada's favor is that so far as miniature wargaming is concerned, it's much cheaper than a lot of the "large scale" competition such as Warhammer 40K, Warmachine/Hordes, or Flames of War (not to say it's bad to enjoy any of those games as well).

This short article's goal is to get newer players to a reasonable 400 point Imperial fleet at a cost of $250 MSRP or less. Why Imperials? Because that's the faction I'm most familiar with. I'm sure John can present a good plan for the Rebel scum when he gets the time, but for now you're stuck with me 😉. This can be the start of an Imperial-only fleet or it can be the first Imperial fleet you build into (maybe you are going for both factions and you'd like to start Imperial or you went Rebel already and want to bulk out your Imperials?).

Why $250? Its a fairly round number. It's less than the cost of a gaming console but is still a good-sized investment. It should be enough to get you by for some time. I will note that you can find individual components cheaper online or perhaps at your local game store, but whenever possible I encourage you to buy your gear at the store where you play - that's how they keep their lights on and their doors open so you and your buddies can play there!

So let's get down to it!

Definitely not this many triangles though.

Friday Adepticon

So as I mentioned yesterday, John and I participated in the two-round Adepticon tournament on Friday. We started at 3:30PM and got done at 9:15PM and back home (John's crashing at my place for the weekend as I live a 30 minute drive closer to the event than he does) by around 10 and then collapsed. So sorry for a short delay. First things first, I won the event! I talked about how two-round events are a bit weird and I still feel that way, but it always feels good to do well. Still a kind of weird format, but I get why it is that way - Armada tournaments of 3 rounds (and sometimes 4) take up a lot of time and many Adepticon attendees want to play other games too. Therefore a shorter format makes sense.

I swear these things are simultaneously the coolest and goofiest things I own. Servo skull medal the size of your fist? SURE!

Friday, March 24, 2017

To Adepticon!

Today is the first day of Armada events at Adepticon (the second day is Sunday). This year, FFG is doing two "mini-tournaments" of two rounds each. With only two rounds I'm thinking of it more as a "casual play plus" event, where FFG hands out fun prizes at the end, but it's short enough for luck to have a very big role in who wins so I'm not taking it too seriously. Sure I'm planning on doing my best, but I hope to not sweat it too much. Even in a 3-round event, good luck can help a lot, but let's not get too much into that shall we?

For example, just look at this amazing yet goofy thing the author won for taking first in the 3-round event last year. And no, I'm not wearing it to Adepticon. I'm not that guy, haha.

Adepticon is a huge (and I mean HUGE) miniature gaming convention held once a year in Chicagoland. Minis games big, small, inbetween, and not-even-actually-released-yet-but-won't-you-please-demo-our-game-and-back-it-on-Kickstarter are present. There's tons to see and do and the vendor hall is always fun just as the crystal brush entries are always extremely impressive. Highly recommended for anyone who can make it and you don't even need to buy a badge if all you want to do is wander about, buy something, and look at neat stuff.

Anyways, John and I will be heading to Adepticon in a couple of hours and I'd expect several posts about our experiences to pop up over the next few days. If you'll also be at Adepticon, maybe we'll see one another there!

Wednesday, March 22, 2017

Squadrons Encyclopedia 5: Using the SFC

It's been a week or so, and it's time to get back into it.  Two side notes before we begin: First, this is long.  I don't recommend reading it on your phone, as there are many fancy pictures with examples from Vassal, and they're better seen when bigger.  The other side note is that I also learned something while writing this, so we all benefited here!  Today, we're discussing how to properly use the Small Fighter Coverage.  And we'll start.... by talking Leverage.

This topic is going to relate, I promise.

Monday, March 20, 2017

Armada objectives: yellow objectives, wave one

We've arrived at the final article of the wave one objective reviews, which will focus on the yellow objectives! Yay!

Thursday, March 16, 2017

Wednesday, March 15, 2017

Armada wave 6 spoilers!

Hoo boy, this is exciting! Our first Armada wave spoiler as a blog! We interrupt your objective coverage and squadron articles to bring you this spoiler article!

Get hype!

CR90 Corvette: Everyone's First Ship

We all heard that opening score, we all saw that crawl, and then we saw it: the first ship on the screen, our representation for this galaxy.  The opening that would be the Make it or Break it for this film, and George Lucas delivered.  We all saw it, the greatest ship in the galaxy:
Yup, this is why we're all in this game: A CR90 fleeing some unknown ship of some type or another
That's right, the CR90 Corvette.  The best ship the Rebellion had to offer in 1977 (the Nebulon didn't even show up until 1980! And we had to walk 26 miles uphill to the theater, too, kids!), this was going to be our baby.  Hit the jump for the Cool Reason We All Love Star Wars That's Totally Not a Star Destroyer!

Tuesday, March 14, 2017

Armada objectives: red objectives, wave one

Let's start our 3-part wave one objective reviews with the red (assault) objectives. These are a good starting point, as they're often more straightforward than their blue and yellow cousins.

Monday, March 13, 2017

Armada objectives introduction

For my next few updates, I'm going to be examining the objectives available in wave one and explaining why you would or wouldn't take them in a given fleet. Before I get much further into that, though, it seems proper to have a short discussion about the role of objective selection when designing your fleet.
And we're nothing if not proper!

Know Your Enemy/Commander's Corner: Jan Dodonna

We'll get back to the squadrons blogging soon enough, but for now I wanted to touch on the other Commander commonly seen with squadrons (I have heard requests for more ships blogging, and I WILL get on that very soon, but it was a very busy weekend, so I figured I'd knock this out first.  It's been half done for a while now, so as of this post it's ALL done).  Anyway, as we all know, Rieekan helps your named squadrons stay alive longer, keeping you in the fight for longer while still getting to attack one more time before they die.

The OTHER end of the squadron spectrum for manipulating damage is Jan Dodonna (Old Man River, Dr Beardface (it's pronounced Beard-Fah-Say!), You Brought HOW Many Squadrons?).  Let's talk about him.

This was one of the few pictures I could find that DIDN'T show him looking mad at me for starting this piece instead of writing about how to fight squadrons with squadrons.

Friday, March 10, 2017

Imperial Commander Review: Admiral Ozzel

Admiral Ozzel? Isn't he that guy who was as clumsy as he was stupid? Didn't Vader choke him out over Skype?

Pictured: Piett is tired of Admiral Ozzel's workplace yodeling.

Thursday, March 9, 2017

Squadrons Encyclopedia 4: Large Fighter Coverage

Alright, this is what we've been leading up to, this is where it's all been headed: the Large Fighter Coverage (LFC) group.  I'm here to show you how to put together a solid 120-134 points of squadrons that are going to let you kill ships.  You want to paint ISDs on the sides of your X-wing? Well let's hit the jump below....
You can paint Raiders on the sides of your squadrons, too, but they're not as fun as Star Destroyers.  Or Demolisher....

Tuesday, March 7, 2017

Imperial ship review: Raider Corvette

What? Where's the star destroyer designation? Cor...vette? Is this a real Imperial ship review? It is, in fact! Not everything must destroy stars. Or... be a destroyer ship of the "star" classification, I suppose. Whatever it is exactly that "star destroyer" means in Star Wars anyways - it seems to get used on wildly different ships when you really think about it and that can't be any kind of reasonable categorization system for a military dictatorship that spans a healthy chunk of a galaxy, right?

There's no good way out of this tangent, so enjoy some sweet missiles!

Friday, March 3, 2017

Squadrons Encyclopedia 3: Medium Fighter Coverage!

We continue our coverage with Medium Fighter Coverage (MFC), something that the Rebellion excels at.  As I said before, this is somewhere from 75 to 100 points, and building it is a little nebulous.
No, I said nebulous, as in hard to define.  Hit me after the jump and I'll do the best I can at guiding you to this!

Wednesday, March 1, 2017

Squadrons Encyclopedia 2 Imperial addendum

First off, the pace of my articles is going to slow down just a bit for the immediate to intermediate future due to life events. I'll still be looking to produce 1-2 articles per week minimum, but the frenzied pace from earlier (4+ articles a week) won't be possible for at least a few weeks.

This is a small Imperial-focused addendum to John's earlier article focusing on small fighter coverage groups (70ish points or less). Given that John's specialty is Rebels, it seemed best to offer a quick Imperial aside. Our intention for future additions to John's squadron encyclopedia series is to combine our efforts - John will be doing the heavy lifting on those but I'll add my own Imperial-perspective comments to them before they're published, likely using some kind of different-colored text header to make it clear Eric is assuming direct control for a little while before passing you back to John).

So far as it goes for Imperials, I agree with John's basic conclusions as to the purposes of a small squadron investment: you should be focusing on fighters only and you should consider bringing along a small fighter coverage group for the first 3 of the 4 reasons John mentioned:

1) Deployment help
2) Keeping the other guy honest
3) Fighting off enemy squadrons and bomber blobs for as long as possible
4) As a Rebel, supportive damage into ships.

#4 is basically a lie so far as Imperials are concerned.
Insert overused meme and cut to the rest of the page!