Friday, January 15, 2021

1.5 conjecture on ship points changes

Given we just caught up to 1.5 compliance in our articles (we were pretty meticulous but if you find something we missed hiding somewhere, please comment and let us know so we can fix it) and we're all caught up on Clone Wars content for now, things have quieted down a bit. Once it's safe to play some board games again I may well do a side project of discussing board games I like and would recommend but clearly that would never be the focus of CGYSO ever. We're here for Armada.

That said, it's been a little while since I did a straightforward opinion piece, and I wanted to discuss kinda where we're at and what's next.

"Somebody dropped a cherry in my jello salad and nobody is leaving this room until I know who it was!"

Sunday, January 10, 2021

john 1/10 Updates

I finished my updates, having gone through LITERALLY every previous article I wrote!

Raddus - links updated, minor clarification on points.  I pulled out the bit saying "bring a HWK in your Rapid Launch Bays plan" since that doesnt work anymore.  You likely shouldnt use RLB anyways, but to each their own.

MC75 - links, some suggested build points changes and upgrade choices.

Painting article - updates, phrasing, correctly numbering things. I have plans for a "painting squadrons article" but gimme a bit on that. soon though.  And likely Clone Wars content!

Agate - links; no major updates on her.

Starhawk - links, builds, choices. Amity is more worth it now, that's for sure.

Vassal/TTS? choice article - minor formatting

entire RitR article series - no real updates; I edited some bits of the fleet building article to clarify the 2 unique squadrons per 200/250 point games bit.

What's next for me? Well, Vassal World Cup starts tomorrow, so I'll be getting some games in there.  Unsurprisingly, I took a Leia list.  Comments and details after pod rounds and we see where I end up with it all.

RitR Finale: The Future of RitR

Let's wrap this all up with something lighter here and my thoughts on this whole experiment.

You know, end of the day, I had a good time in this movie. I need to go rewatch it.

Rebellion in the Rim PENULTIMA: The Undiscovered Country

This was supposed to be Biggs's article, but he's busy with life and schooling, so I voluntold him I would do it.

Apparently in this example, I'm Kylo? Rage rage rage

Hit the jump and let's get pivotal! (pivotal, pivotal in a Cyndi Lauper voice)

Rebellion in the Rim Article 9,058: Actually Fighting

Alright, time to pew pew those lasers into your opponent, and as we all know the best way to have fun is through rules and understanding of them!
See, he gets it
Just click through and read the article.....

Rebellion in the Rim 6 Special: It's Not Easy Playing Green

The green objectives are the only way of getting unique ANYTHING in RitR, and today we're talking about them all.  What they say, how they work, and how to play them well.  Are we green?

ReyLo in the Rim 5 - A Good Day To Play Hard

Another Biggs guest post below! See you all next article - John

Let's go through a simple turn.  Like most things in Armada, turn order is important, and we'll see that come into play especially in the Management Phase.

There will be a turn going on in italics that you can follow along with as we go through the steps.

RitR 4: Picking Planets and the Goblet of Fire

We return, after my week of vacation, to RitR and picking planets to populate for your plans.

RitR 3: Mygeeto Drift - Team Work Makes the Teams Work

RitR 3: Mygeeto Drift - Team Work Makes the Teams Work

(Originally written by Biggs at Steel Strategy)
Welcome back to ReyLo in the Rim, where Geek, my Rey Palpatine, cooperates with me, the Ben Skywalker of his dreams.  Speaking of cooperation, we're going to look at how to be a good teammate in Rebellion in the Rim.

2 Rebellion 2 Rim: Basic Fleet Building and Starting Your Campaign

Let's start the RitR discussion by discussing how to build your own fleets for the game. This is one of those "involved" articles I tend to end up writing, so get comfy.
I think these guys are massing near Sullust...

Rebellion in the Rim: Promoting Cross-Blog Synergy!

Time makes liars of us all.
It's going to be Rey and Kylo pics for most of these articles, so enjoy the glimpse into THE FUTURE!
I enjoy blogging, but right now it's been a dearth of articles and things to write about.  As of NOW, all my articles are up to date (this I'm sure will change when Clone Wars drops and we all suddenly re-evaluate things like Overload Pulse or Konstantine).  So I'm looking for something to do in-between now and "Q4" when those appear.

Pretend outward appearances and jokes written online to the contrary, we DO actually like the guys over at Steel Strategy and we all talk fairly often (how many podcasts have I appeared on now? One more and I get a free donut I think), so Biggs and I were talking and we're going to actually work on this whole thing together.  There's a good, hefty chunk of things to cover with respect to Rebellion in the Rim (henceforth, RitR, Ritter, or John Ritter as the mood and dumb jokes strike me) and I do NOT want to have to write up the entire campaign book and offer advice on everything.  We're splitting up the work and looking over each other's shoulders/adding material as wanted/desired, allowing us to divide and conquer.  We're writing these introductory articles separately, but we're looking to follow the below rough outline.

Introductions (individually)
1) Fleet-building and everything involved in that aspect - "Me and my own"
2) Teamwork and Team-building - "Us and ours"
3) The campaign turn and everything involved, stepping through the whole thing
3.5) Setting up the board for fun and a good time.  Where the good planets are and how to find them
4) Battles and Fights - "That guy? How dare they exist where I wanna be!"
5) Green objectives - Who wants to play these and a basic summary of how they play
6) Pivotals - Them, Us, and a galaxy to fight over
Conclusions and what we learned from this experience

There will be some basic guidance here, but as I said in my previous article, I don't want to lead you towards a specific build/definite way of playing.  This is a much more fun sandbox-y place, and it's way more interesting seeing what YOU can do with the restrictions.  After it's all over, I may end up putting some notes in the individual ship/squadron articles about how specific things are better in RitR than they are in the regular game, but as THIS is a passion project and we're more usually focused on the 400 point game, I'll make that call when I get to it.

Why RitR over Corellian Conflict? Because RitR is more fun, and because the campaign snowballs less.  The campaign in RitR seems more developed and more story/theme based.  That's largely the green missions and the acts, but we'll get there.  If you ever wanted to tell a story through your Armada games or make some friends by teaming up to fight the other guys, RitR campaigns are the way to do it.  First up: fleet-building.

There's a Starhawk, Waiting in the Sky.....

Finally fresh off the boat, it's the newest and biggest Rebel ship.  And while some may think of it as the ugly duckling of the Rebel fleet, the Starhawk is much more of a beautiful swan, ready to spread its wings and fly!  Hit the jump to see how to add this beautiful bird of prey to your arsenal!
Eric and I have been playing a good amount of Wingspan recently, so strap in for these

Gaming Online: Vassal and TTS!

So, it's been a great month for most of us, huh? This social distancing thing has been FANTASTIC, as I certainly love being unable to see my friends, go outside often, and especially unable to play spaceships in person.  Luckily, the Armada community has ways around this.  Welcome... to the internet!
Look, I need games alright? Internet or nothing, this extrovert needs opponents and human contact

Know Your Enemy/Commander's Corner: Kyrsta Agate

Release day means that with everything caught up, it's time for the Wave 8 articles.  I'll start mine off with Kyrsta Agate, the newest commander and the first not featured in a movie somewhere!  Scourge of Ravager, destroyer of the Imperial Navy after Endor, hit the jump for the details!
It's the eye of the space tiger....

Painting Your Ships

I got into miniatures gaming roughly 10 years ago with Warmachine, and Eric got in well before that, playing Warhammer and the 40Ks and BFG and all that stuff.  One thing I've always enjoyed is being able to paint my own models, just rocking out with all the different ways I can customize something and make it "mine."  Now, you don't NEED to do this for Armada, but it's a fun thing I do that I've often gotten complimented on for my models and all.  Hit the jump for a step through this whole process!
The first of many pictures in my bathroom, because it has the best lighting.  Enjoy!
Before I get going on his, there’s a fair amount of pictures, and even more digressions than usual for a “John” article.  The digressions are worth it, I feel, as they actually RELATE to the topics I’m covering, but still, long article ahead, kids.