tag:blogger.com,1999:blog-6899368611583210454.post1156200813396765012..comments2024-03-26T08:11:02.778-05:00Comments on Cannot Get Your Ship Out: the speed zero maneuver: Imperial ship review: Onager-class Star DestroyerEric Taylorhttp://www.blogger.com/profile/10721846237539911453noreply@blogger.comBlogger26125tag:blogger.com,1999:blog-6899368611583210454.post-58005141273496137942024-03-26T08:11:02.778-05:002024-03-26T08:11:02.778-05:00You can't, no. Fire Lanes only checks "re...You can't, no. Fire Lanes only checks "regular" attack range and doesn't "see" Ignition weapons.Eric Taylorhttps://www.blogger.com/profile/10721846237539911453noreply@blogger.comtag:blogger.com,1999:blog-6899368611583210454.post-74236581652376228962024-03-25T22:30:03.871-05:002024-03-25T22:30:03.871-05:00We recently had this issue come up and I couldn...We recently had this issue come up and I couldn't really find an answer anywhere, so maybe you guys can help me? How does ignition work with the fire lanes objective and tokens? Can you accumulate dice on a fire lane token from extreme range? Jayhttps://www.blogger.com/profile/11414530413243617304noreply@blogger.comtag:blogger.com,1999:blog-6899368611583210454.post-7915382585926512042023-05-30T09:38:39.758-05:002023-05-30T09:38:39.758-05:00No, the red critical effect is just an optional cr...No, the red critical effect is just an optional critical effect that can only be used when firing the super-laser. Your four red hits will work just fine, they don't need a red critical to function.Eric Taylorhttps://www.blogger.com/profile/10721846237539911453noreply@blogger.comtag:blogger.com,1999:blog-6899368611583210454.post-85081587193068595412023-05-29T12:50:53.267-05:002023-05-29T12:50:53.267-05:00A follow-up clarification question...three years l...A follow-up clarification question...three years later... <br />In my previous question, I'm rolling 4 red dice. Suppose the dice roll result is 4 regular hits and I don't have a way to re-roll, so that's my result. I know that I need to have a red critical to get the critical result from the super-weapon, but here's the question - since I don't have a red crit, do the four red hit dice still count? On the super weapon upgrade cards, it says "Ignition, Red critical". Does that mean that you need a red crit in your dice results for the ignition attack to "go off" and if you don't have a red crit the shot fizzles and its as if the shot never happened? (like the superweapon misfired?) Or does it mean "this critical effect only works on ignition attacks, and it requires a red crit to happen?<br />Sometimes the way the cards are written throws me a little bit.<br />You guys are great and this blog is a lot of fun :-) ArmadaNewbiehttps://www.blogger.com/profile/16132868405389289894noreply@blogger.comtag:blogger.com,1999:blog-6899368611583210454.post-22323849587864085622022-12-25T08:25:16.101-06:002022-12-25T08:25:16.101-06:00Good catch! Fixed.Good catch! Fixed.Eric Taylorhttps://www.blogger.com/profile/10721846237539911453noreply@blogger.comtag:blogger.com,1999:blog-6899368611583210454.post-69899448188221422362022-12-24T17:39:48.694-06:002022-12-24T17:39:48.694-06:00Your link for Heavy Ion Emplacements is brokenYour link for Heavy Ion Emplacements is brokenJudgewrathhttps://www.blogger.com/profile/14930050290535714857noreply@blogger.comtag:blogger.com,1999:blog-6899368611583210454.post-7882074110020329052021-06-06T15:14:20.078-05:002021-06-06T15:14:20.078-05:00Keep up the great work guys! This is the place I g...Keep up the great work guys! This is the place I go for builds and tactics. -axe238Anonymoushttps://www.blogger.com/profile/13556785864847587487noreply@blogger.comtag:blogger.com,1999:blog-6899368611583210454.post-42309305151718250792021-02-15T14:54:00.319-06:002021-02-15T14:54:00.319-06:00The issue is you're dropping 100+ points on an...The issue is you're dropping 100+ points on an Interdictor that's mostly hoping to hold something in place for your 100+ point Onager (usually with G7 Grav Well and hoping for the Cataclysm round 1 shot). If/when it can't do that, the Interdictor isn't generally that useful as a sizable chunk of your fleet is built around the two working together. The Onager's supergun only works within its limited band as well, which can cause additional problems for getting the expensive combo engine to consistently perform. There are numerous ways to subvert that combination for an opposing fleet. I'd much rather use a fleet where pieces can synergize in good situations but can do fine on their own without being so dependent on a combo engine successfully coming together.<br /><br />Heavy Ion and/or Assault Concussion Missile ships combined with the Superheavy Composite Beam Turbolasers is fun, though. I'm not sure it's top tier but it's a good start for a somewhat unconventional Screed fleet.Eric Taylorhttps://www.blogger.com/profile/10721846237539911453noreply@blogger.comtag:blogger.com,1999:blog-6899368611583210454.post-86302111725355457352021-02-15T14:48:10.655-06:002021-02-15T14:48:10.655-06:00Some ideas for the Onager.
I know you earlier ment...Some ideas for the Onager.<br />I know you earlier mentioned that you can't see the Interdictor and Onager truly synergizing, but what of a build with Interdictors built around movement control and tankiness (X-8s, Grav Wells, the like, projection experts, Yularen), or alternatively an idea I don't quite like as much one Interdictor with a little movement control and one of the ISD variants with tractors that sit out in front while a Same-Day Delivery with Romodi sits way back and pot shots, with a bid for station and placement objectives (Station Assault, Contested Outpost, Solar Carona), never tested it but I've been working on the idea since the Onager was first announced to have a longer than long range attack. Gives the potential of a turn 1 speed 0 hit as well.<br /><br />A Fun™ list might be Emperor Palpatine and some other crit-based weapons that strip resources (like Heavy Ions) to pile on the Bad Times Ahead, really just make it all about denial of resources and wounding the enemy ships as hard as possible. A Dominator with ACMs or a Raider with Heavy Ion Emplacements to really strip those shields and start hammering with the composite crits to double down on depleting shields to start upping damage.<br />Punclehttps://www.blogger.com/profile/06703937703330261554noreply@blogger.comtag:blogger.com,1999:blog-6899368611583210454.post-4392837704386566552020-08-08T12:35:01.816-05:002020-08-08T12:35:01.816-05:00Yes. Unless stated otherwise, tokens can be placed...Yes. Unless stated otherwise, tokens can be placed under models. Eric Taylorhttps://www.blogger.com/profile/10721846237539911453noreply@blogger.comtag:blogger.com,1999:blog-6899368611583210454.post-59383453962777778642020-08-08T11:52:12.517-05:002020-08-08T11:52:12.517-05:00Can you place an Ignition token under a ship after...Can you place an Ignition token under a ship after the onager moves? <br />whokickmydoghttps://www.blogger.com/profile/06601656453549343298noreply@blogger.comtag:blogger.com,1999:blog-6899368611583210454.post-54280580651627118182020-07-23T22:20:09.947-05:002020-07-23T22:20:09.947-05:00Glad we can help and don't worry about the que...Glad we can help and don't worry about the question!<br /><br />Every critical effect only checks to see if one (or more) critical symbols are in the pool to trigger. Otherwise, the critical effect doesn't "consume" or spend the dice to work, the critical symbol still adds damage like normal. I go into more detail on all that here:<br />http://cannotgetyourshipout.blogspot.com/2017/04/the-attack-sequence-and-you.html<br /><br />Hopefully that helps!Eric Taylorhttps://www.blogger.com/profile/10721846237539911453noreply@blogger.comtag:blogger.com,1999:blog-6899368611583210454.post-28629136497200021462020-07-23T19:05:59.194-05:002020-07-23T19:05:59.194-05:00This webpage is really helpful! I'm still lear...This webpage is really helpful! I'm still learning Armada and so I'm sorry if my question is sort of basic about a super-weapon ignition - <br />Let's say I'm running the Onager Testbed with one of the super-weapons equipped. The ignition token is at long-range of the target (so I won't be rolling black dice). When I roll the 4 red dice, one is a critical, so the ignition happens. But, does the red critical for ignition use-up that red dice? Does it mean that only the other three red dice count for damage, accuracy, etc. against the target? Or, does the "critical for ignition" die also count for damage against the target?<br />Thanks for your time.ArmadaNewbiehttps://www.blogger.com/profile/16132868405389289894noreply@blogger.comtag:blogger.com,1999:blog-6899368611583210454.post-26173082076319129392020-05-23T09:07:34.558-05:002020-05-23T09:07:34.558-05:00I've had pretty good success with hondo/catacl...I've had pretty good success with hondo/cataclysm and a pair of gravwell Interdictors to dictate my opponents deployment. People really don't like deploying at speed 0 if they can get a turn 1 cataclysm hit.samhttps://www.blogger.com/profile/05348070551853703741noreply@blogger.comtag:blogger.com,1999:blog-6899368611583210454.post-26897086187425068302020-03-17T12:57:26.308-05:002020-03-17T12:57:26.308-05:00The only thing that the token does is determine wh...The only thing that the token does is determine what dice you will roll and it draws its range to the closest part of the defender, whether or not that is the part of the defender you are shooting (so for example, if the defender is headed straight for you and is in between you and the token, you will probably determine dice by measuring from a token to the rear but you will be shooting the front). Otherwise range and line of sight are drawn from the onager. So anything that your special firing arc can target is a viable hull zone.Eric Taylorhttps://www.blogger.com/profile/10721846237539911453noreply@blogger.comtag:blogger.com,1999:blog-6899368611583210454.post-78164077379448079692020-03-17T12:23:49.907-05:002020-03-17T12:23:49.907-05:00Thanks for letting me know how do you determine wh...Thanks for letting me know how do you determine which side of the defender your shooting? Is it the side facing the onager that is targeted or do you select the target from the token? Kimbiehttps://www.blogger.com/profile/18176769545156843708noreply@blogger.comtag:blogger.com,1999:blog-6899368611583210454.post-45795830091386363962020-03-17T11:00:45.162-05:002020-03-17T11:00:45.162-05:00Yes you can. Line of sight comes from the ship its...Yes you can. Line of sight comes from the ship itself, so it does not care if the target is between the onager and the token. The token is only useful for determining how many dice you get on the target, and in that case will check its range to the nearest part of the ship.Eric Taylorhttps://www.blogger.com/profile/10721846237539911453noreply@blogger.comtag:blogger.com,1999:blog-6899368611583210454.post-763090267651474332020-03-17T10:21:15.966-05:002020-03-17T10:21:15.966-05:00If you place the ignition token at long range and ...If you place the ignition token at long range and a ship moves between the onager and token can that ship still be hit by the ignition attack as the target is now behind the tokenKimbiehttps://www.blogger.com/profile/18176769545156843708noreply@blogger.comtag:blogger.com,1999:blog-6899368611583210454.post-50600573708231869902020-03-12T08:15:40.794-05:002020-03-12T08:15:40.794-05:00Your opponent is absolutely incorrect. Onager supe...Your opponent is absolutely incorrect. Onager superweapon upgrades have the two components: the area you can put the ignition token (besides the default of Ignition[close]) and the critical effect. Those two components are not related. The critical effect works on ANY ignition attack that ship makes regardless of where you put the ignition token.Eric Taylorhttps://www.blogger.com/profile/10721846237539911453noreply@blogger.comtag:blogger.com,1999:blog-6899368611583210454.post-50068957374111585642020-03-12T08:13:17.164-05:002020-03-12T08:13:17.164-05:00Had a question come up last night. My opponent bel...Had a question come up last night. My opponent believed the ignition critical upgrades can only use their critical effect at their specified range (so SHCL can only go off if the token was placed at medium range, not close, etc.). Can you confirm or deny? It didn't really change my decision making, but I'm curious if that's true because I couldn't find such a rule anywhere.Zedar451https://www.blogger.com/profile/12347639536755154281noreply@blogger.comtag:blogger.com,1999:blog-6899368611583210454.post-15504610273295383642020-02-03T21:02:11.276-06:002020-02-03T21:02:11.276-06:00I have concerns about it for pretty much the reaso...I have concerns about it for pretty much the reasons you gave. Once you're not contributing with the superweapon consistently, the Onager's combat contribution goes down substantially. The Interdictor tends to be a bit pillowfisted on top of that, so it can't really pick up the slack much or present a big threat against things coming in at the Onager.<br /><br />In short, I feel like generally they're both ships that benefit from having more muscular combat threats around. There is some synergy between them but not enough to make me comfortable spending a good amount over 200 points between the two of them.Eric Taylorhttps://www.blogger.com/profile/10721846237539911453noreply@blogger.comtag:blogger.com,1999:blog-6899368611583210454.post-1374722502235624152020-02-03T19:21:40.642-06:002020-02-03T19:21:40.642-06:00Thoughts on pairing an Onager and Interdictor? I t...Thoughts on pairing an Onager and Interdictor? I thought it might be nice to mess with enemy speeds to ensure Onager ignitions get the best shots possible, but not sure if an Interdictor can defend the Onager well enough to survive against more combat-oriented ships.Zedar451https://www.blogger.com/profile/12347639536755154281noreply@blogger.comtag:blogger.com,1999:blog-6899368611583210454.post-11479464448649584442020-02-01T13:47:44.382-06:002020-02-01T13:47:44.382-06:00Thanks, glad we could help!Thanks, glad we could help!Eric Taylorhttps://www.blogger.com/profile/10721846237539911453noreply@blogger.comtag:blogger.com,1999:blog-6899368611583210454.post-77568252682194844242020-02-01T07:12:40.783-06:002020-02-01T07:12:40.783-06:00You guys are the best. Gonna try out the Onager fo...You guys are the best. Gonna try out the Onager for the first time tomorrow, your build advice is really helpful.naglfarnoreply@blogger.comtag:blogger.com,1999:blog-6899368611583210454.post-75923997461133748522020-01-31T07:59:14.605-06:002020-01-31T07:59:14.605-06:00I did mention that gunny V works on salvo, for wha...I did mention that gunny V works on salvo, for what it's worth.<br /><br />I'm a little skeptical about the value of Hondo cataclysm as people get used to the combo and stop deploying their ships far enough ahead to get hit for full effect. I guess we'll see.Eric Taylorhttps://www.blogger.com/profile/10721846237539911453noreply@blogger.com